using System;
using System.Collections;
using System.Collections.Generic;
// using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.UI;

public class Description : MonoBehaviour
{
    public bool isShow;

    // [Title("描述，记录")]
    // [HideLabel]
    // [MultiLineProperty]
    public string Content;
}
